The “Themes and Motifs” Form is designed to assist creators in identifying and weaving central themes, motifs, and symbols into their stories or games, enriching narratives with deeper meaning and complexity.
Following the established trend from the Story/Game form, this template plans to include external resources for each field to support thematic development and symbolic depth, with future intentions to compile and offer internal resources within the H-CAT site. This approach ensures creators are well-equipped to craft narratives that deeply engage and resonate with audiences on a personal and universal level.
Major Themes
Major themes are the central ideas or messages that your story or game explores. They are the underlying subjects that give depth to the narrative, such as love, power, betrayal, freedom, or the struggle between good and evil. Themes give your story or game a deeper meaning and can resonate with the audience on a personal level, often reflecting universal human experiences and societal issues.
Motifs/Symbols
Motifs are recurring elements in your story or game that help to reinforce the themes. They can be images, sounds, actions, or other figures that appear repeatedly throughout the narrative. Symbols, similarly, are objects, characters, or colors used to represent abstract ideas or concepts. Both motifs and symbols are used to add layers of meaning to the story, enhancing the thematic expression and making the narrative more rich and complex.
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