Story/Game Form dis…

 

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Story/Game Form Fields Discussion

Talking about the fields found on the Story/Game form.

Story/Game

 

Story/Game name

This is the Title of the post and your story or game. It should be engaging, reflective of the content, and memorable. It sets the tone and gives a first impression of the story/game’s theme.

. It should:

1. Fit the Genre: Align with the mood and style of your story or game.

2. Invite Curiosity: Be intriguing, but not confusing.

3. Be Clear: Easy to understand, pronounce, and remember.

4. Stand Out: Unique and, for games, trademark-checked.

5. Resonate with Audience: Test and refine based on feedback.

 

A great title sets the tone and sparks interest right from the start.

Featured Image

 

Genre

The specific category or categories your story/game falls into, such as fantasy, sci-fi, mystery, horror, etc. This helps set audience expectations and guides the thematic and stylistic choices of your story/game.

Target Audience:

The specific demographic you are aiming to reach. This includes age groups (children, teens, adults) and might also consider factors like interests, reading or gaming preferences, and cultural backgrounds. Understanding your audience helps tailor the content and presentation of your story/game.

Medium

The format in which your story is told or your game is played. This could be a novel, short story, video game, board game, tabletop RPG, webcomic, etc. Each medium has its unique storytelling methods and audience engagement techniques.

Synopsis/Game overview

A brief but engaging overview of the story or game. For stories, this should include main plot points, key characters, and setting. For games, outline the main objectives, gameplay mechanics, and setting. This is the hook that catches the interest of your audience.

Setting

Detailed description of the environment or world where your story/game takes place. This should paint a picture of the physical landscapes, cultural settings, and the overall atmosphere of the world. The setting is crucial for immersion and context.

Time Period

 

The specific time frame in which your story/game is set. This could be a historical era, a futuristic landscape, or a completely fictional timeline in a fantasy world. The time period can influence the story/game’s cultural, technological, and societal backdrop.

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Story/Game Form discussion

Here we discuss the current state of the Story/Game Form and how to improve it to be more intuitive and comprehensive while being user friendly etc. 

 



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