Character Forms

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Basic Character Info

Basic Character Info

Aimed to help creators capture and organize key details

    This form provides a selection of fields for creators to outline various character traits and attributes, allowing users to choose what information to include based on their specific needs. It is adaptable for use in different storytelling and gaming contexts
    An artist could use the form to share a character’s key traits with readers.
    A writer could use it to introduce a protagonist’s main attributes with their audience.
    A gamer could outline a character’s key attributes for quick reference during gameplay.
    And more!
  • Introduction and Basic Information
  • Cultural Background
  • Character Depth
  • Narrative Driven Elements
    • Detailed Description and Submission
    Choose which of your Stories/Games this form is a child of.
    This involves choosing a name that reflects the character’s cultural background or has a special meaning, influencing how others perceive and interact with them.
    Age plays a significant role in shaping the character’s personality and their role in the story, affecting their maturity, experiences, and worldview.
    The birthday provides symbolic or astrological significance, impacting the character’s traits and life events and can be a defining factor in their personality and fate.
    This adds astrological traits to the character’s personality, providing an optional framework for behavior and temperament.

    Birthday Description

    Zodiac Sign Description

    General development Short ver.
    • Starting Stats and Info
    • Significant Life Events
    • Hobbies/Interests
    • Work/Chores/Responsibilities
    • Training/Education
      • Total Stats
      Character Image

      Maximum file size: 516MB

      Choose which of your Stories/Games this form is a child of.
      Choose the character this form is a child of.

      Basic Character Information

      Birth Stats

      Start at Zero or Roll 1d6-1 or choose a number between 0 and 5 for each stat that makes sense for your character.

      General Development Long Ver.
      Choose which of your Stories/Games this form is a child of.
      Choose the character this form is a child of.

      Basic Character Information

      Birth Stats

      Roll 1d6-1 or choose a number between 0 and 5 for each stat that makes sense for your character.

      Infancy (0-2 years)

      Focus: Early health indicators and developmental milestones.

      Significant Life Events:

      Achieving key developmental milestones like first words and steps. These events are universally significant but may have unique implications in different genres, such as early signs of magical talent or an unusual affinity for technology. Will also depend on the specific life event.
      For use of describing Significant Life event.

      Hobbies/Interests:

      Sensory play enhances basic motor skills and cognitive development. In different genres, this can range from magical enchantments to high-tech toys, all designed to stimulate growth. DND context: DEX, INT, WIS generally effect sensory play, motor skills, and cognitive development. Others may also apply circumstantially.
      For use of describing Hobbies/Interest or use of special circumstances
      =
      (Years*12) + Months + (Weeks/4.34821) + ([days]/30.44)
      (((Total Months * Stat gain * frequency * Intensity) * (1 + Enjoyment Level)) * Activity Multiplier)
      Round down no matter what.
      Strength primarily affects physical power, impacting melee combat effectiveness, the ability to carry heavy objects, and perform feats of brute force.
      Dexterity focuses on precision, agility, and reflexes. It is crucial for tasks that require fine motor skills, such as using tools, playing musical instruments, or performing delicate tasks, including lock-picking and surgery in some game systems.
      Constitution indicates the health and robustness of a character. A high constitution boosts hit points and resilience against physical challenges and endurance tasks.
      Intelligence measures cognitive ability, including memory, reasoning, and learning capacity. Intelligence is crucial for understanding complex information, solving puzzles, and often governs magic use in fantasy settings.
      Wisdom reflects a character’s perception, intuition, and judgment. Wisdom is key for sensing motives, understanding social cues, and often influences a character’s ability to resist mental control or illusion.
      Charisma relates to a character’s social influence, including their ability to persuade, deceive, or entertain others. Charisma is essential for any interaction involving other characters or creatures.

      Work/Chores/Responsibilities:

      Not typically applicable at this stage, emphasizing the pure developmental focus on exploration and learning. DND context: INT generally reflects the pure developmental focus on exploration and learning. Others may also apply circumstantially.
      For use of describing Work/Chores/Responsibilities or use of special circumstances
      =
      (Years*12) + Months + (Weeks/4.34821) + ([days]/30.44)
      (((Total Months * Stat gain * frequency * Intensity) * (1 + Enjoyment Level)) * Activity Multiplier)
      Round down no matter what.
      Strength primarily affects physical power, impacting melee combat effectiveness, the ability to carry heavy objects, and perform feats of brute force.
      Dexterity focuses on precision, agility, and reflexes. It is crucial for tasks that require fine motor skills, such as using tools, playing musical instruments, or performing delicate tasks, including lock-picking and surgery in some game systems.
      Constitution indicates the health and robustness of a character. A high constitution boosts hit points and resilience against physical challenges and endurance tasks.
      Intelligence measures cognitive ability, including memory, reasoning, and learning capacity. Intelligence is crucial for understanding complex information, solving puzzles, and often governs magic use in fantasy settings.
      Wisdom reflects a character’s perception, intuition, and judgment. Wisdom is key for sensing motives, understanding social cues, and often influences a character’s ability to resist mental control or illusion.
      Charisma relates to a character’s social influence, including their ability to persuade, deceive, or entertain others. Charisma is essential for any interaction involving other characters or creatures.

      Training/Education:

      Early learning programs or environments—whether magical, technological, or traditional—stimulate brain development and early skill acquisition. DnD Context: INT, WIS, CHA would generally effect learning programs or environments to stimulate brain development and easily skill acquisition. Others may also apply depending on the training or education.
      For use of describing Training/Education or use of special circumstances
      =
      (Years*12) + Months + (Weeks/4.34821) + ([days]/30.44)
      (((Total Months * Stat gain * frequency * Intensity) * (1 + Enjoyment Level)) * Activity Multiplier)
      Round down no matter what.
      Strength primarily affects physical power, impacting melee combat effectiveness, the ability to carry heavy objects, and perform feats of brute force.
      Dexterity focuses on precision, agility, and reflexes. It is crucial for tasks that require fine motor skills, such as using tools, playing musical instruments, or performing delicate tasks, including lock-picking and surgery in some game systems.
      Constitution indicates the health and robustness of a character. A high constitution boosts hit points and resilience against physical challenges and endurance tasks.
      Intelligence measures cognitive ability, including memory, reasoning, and learning capacity. Intelligence is crucial for understanding complex information, solving puzzles, and often governs magic use in fantasy settings.
      Wisdom reflects a character’s perception, intuition, and judgment. Wisdom is key for sensing motives, understanding social cues, and often influences a character’s ability to resist mental control or illusion.
      Charisma relates to a character’s social influence, including their ability to persuade, deceive, or entertain others. Charisma is essential for any interaction involving other characters or creatures.
      Strength primarily affects physical power, impacting melee combat effectiveness, the ability to carry heavy objects, and perform feats of brute force.
      Dexterity focuses on precision, agility, and reflexes. It is crucial for tasks that require fine motor skills, such as using tools, playing musical instruments, or performing delicate tasks, including lock-picking and surgery in some game systems.
      Constitution indicates the health and robustness of a character. A high constitution boosts hit points and resilience against physical challenges and endurance tasks.
      Intelligence measures cognitive ability, including memory, reasoning, and learning capacity. Intelligence is crucial for understanding complex information, solving puzzles, and often governs magic use in fantasy settings.
      Wisdom reflects a character’s perception, intuition, and judgment. Wisdom is key for sensing motives, understanding social cues, and often influences a character’s ability to resist mental control or illusion.
      Charisma relates to a character’s social influence, including their ability to persuade, deceive, or entertain others. Charisma is essential for any interaction involving other characters or creatures.
      Please add a short summary of your Story/Game content here. An excerpt is like a mini-preview of your post. It’s short and to the point, giving readers a taste of what to expect. It’s great for grabbing attention, especially on social media or a blog page with lots of posts. Plus, it’s helpful for search engines to understand and rank your content. Think of it as the essence of your post, neatly packaged in a few compelling sentences.
      Featured Image

      Maximum file size: 516MB

      Category

      Proficiency Calculator

      Proficiency Calculator (Testing Phase)

      Our Proficiency Calculator is designed to develop your character’s abilities based on their age or random dice rolls.

      • Age-Based Stats: Each year of your character’s age determines their starting abilities. For example, a 30-year-old character begins with each ability at 30.
      • Dice Roll Stats: Roll a six-sided dice for initial stats, modified by developmental stages, significant life events, hobbies, work experience, family legacy, genetic factors, and heritage, aligning with typical Level 1 D&D characters.

      Total Proficiency Gain Formula:

      Total Proficiency Gain = (((Duration * Stat Gain Modifier * Frequency Factor * Intensity Factor) * (1 + Enjoyment Level)) * Activity Multiplier)

      Calculation Breakdown:

      1. Base Stat Gain: Multiply Duration (in months) by Stat Gain Modifier to establish initial stat gain.
      2. Engagement Frequency: Include Frequency Factor to adjust base gain based on activity engagement.
      3. Effort Level: Apply Intensity Factor to reflect effort exerted.
      4. Personal Satisfaction: Adjust gain by (1 + Enjoyment Level) to incorporate personal satisfaction.
      5. Activity Normalization: Use Activity Multiplier to standardize gains across activities.

      Feedback Request: We are seeking feedback to enhance this tool during its testing phase. Your experiences and suggestions are vital for improvements. Please share your thoughts to help refine the calculator.

      =
      Stat Gain Modifier (Adjusted Based on Duration)
      Enjoyment Level
      Activity multiplier
      Variables Overview

      Stat Gain Modifier (Per Month):

      • 1 week: 0.4 stat points
      • 2 weeks: 1.2 stat points
      • 3 weeks: 2.7 stat points
      • 4 weeks: 3.6 stat points
      • After 1 month: 4.3 stat points
      • After 3 months: 4.5 stat points
      • After 1 year: 4.7 stat points

      Frequency Factors:

      • Twice a day (current): 1.142 (baseline)
      • Refining twice-a-day: 1.29 to 1.57 times the once-a-day factor.
      • Once a day: 1.0 (standard)
      • Two days a week: 0.286
      • One day a week: 0.143
      • Two days a month: 0.066
      • One day a month: 0.033
      • Two days a year: 0.0055
      • One day a year: 0.00275
      • Daily for a week once a month: 0.230

      Intensity Factor:

      • Extreme Effort: 1.25
      • High Effort: 1.0
      • Medium Effort: 0.75
      • Low Effort: 0.5
      • Minimal Effort: 0.25

      Enjoyment Level:

      • Highly Dissatisfied: -0.20 (decreases gains by 20%)
      • Dissatisfied: -0.10 (reduces gains by 10%)
      • Neutral: 0 (no change)
      • Satisfied: +0.10 (increases gains by 10%)
      • Highly Satisfied: +0.20 (boosts gains by 20%)

      Activity Multiplier:

      • 1.0: Directly correlates with skill enhancement.
      • 0.75: Less impactful but beneficial.
      • 0.66: Meaningfully contributes, albeit indirectly.
      • 0.5: Moderately impacts character development.
      • 0.33: Minimally affects skills.
      • 0.25: Tangentially contributes to growth.
      • 0.20: Slightly impacts development.
      • 0.15: Least impactful, barely influencing gains.
      • Custom: Experiment and have fun with it.

      To read more in depth you can go to the blog post on it.

      Feel free to submit feedback below

      First
      Last
      Start Over

      Significant Life Event/Encounter Calculator
      Choose which of your Stories/Games this form is a child of.
      Choose what you’d like to name this post/section of your Story/Game Profile. The natural form name is Character’s Overview so you might name it something along the lines of “Story/Game: Character’s Overview”.
      (B+I+E)×S Can be permanent or temporary stat gain/loss.
      ((CR)(EM))/(NP)

      Not ready yet

      Please add a short summary of your Story/Game content here. An excerpt is like a mini-preview of your post. It’s short and to the point, giving readers a taste of what to expect. It’s great for grabbing attention, especially on social media or a blog page with lots of posts. Plus, it’s helpful for search engines to understand and rank your content. Think of it as the essence of your post, neatly packaged in a few compelling sentences.
      Featured Image

      Maximum file size: 516MB

      Category

      Story/Game Forms

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      Click here for an example

      Karma’s Sin

      Genre Psychological Fantasy
      Target Audience: Young Adult
      Medium Webcomic

      Synopsis/Game overview

      “Karma’s Sin” is a psychological fantasy webcomic that brings readers to a world where myth and reality collide. The story unfolds across a continent divided by ancient feuds and shrouded in mystery, home to both humans and fantastical beings such as Lycaians, Vrykolakas, and Sirens.

      The narrative centers around two sets of main characters: Lycaian siblings, tormented by the loss of their parents, and siblings from the Vrykolakas royalty, grappling with the political turmoil and dark secrets of their kingdom. As the plot thickens, the paths of these characters intertwine, leading them to confront an antagonist whose cursed existence is fueled by negative emotions and a thirst for power.

      The webcomic delves into themes of identity, the weight of legacy, and the pursuit of redemption, against a backdrop of intrigue and supernatural elements. The characters’ stories through this realm are not only a fight against external foes but also an introspective battle with their inner demons and moral dilemmas.

      Post Excerpt

      Been working on this story for a while.

      See more

      Story/Game
      This is the Title of the post and your story or game. It should be engaging, reflective of the content, and memorable. It sets the tone and gives a first impression of the story/game’s theme.
      It Should:
      1. Fit the Genre: Your title should align with the mood and style of your story or game, setting the right tone.
      2. Invite Curiosity: It should be intriguing, sparking interest without causing confusion.
      3. Be Clear: The title must be easy to understand, pronounce, and remember, ensuring accessibility.
      4. Stand Out: Aim for uniqueness; for games, ensure it’s trademark-checked to avoid legal complications.
      5. Resonate with Audience: Engage your target audience for feedback and refine your title accordingly, ensuring it connects on a deeper level.

      A great title not only sets the tone but also sparks interest right from the start, playing a pivotal role in your story or game’s success.

      External resource breakdown:
      1. Fit the Genre: For insights on aligning your title with the mood and style of your story or game, you can refer to genre-specific guidelines.

        https://self-publishingschool.com/how-to-match-your-book-title-to-your-genre/

      2. Invite Curiosity: To learn how to craft titles that catch readers’ attention and invite curiosity, consider exploring strategies for engaging titles.

        https://www.storybuzz.com/blog/story-titles

        https://blog.daisie.com/mastering-titling-guide-to-effective-titles/

      3. Be Clear: For making your title easy to understand and remember, look into tips for crafting concise and impactful titles.

        https://blog.daisie.com/mastering-titling-guide-to-effective-titles/

        https://brilliantio.com/story-titles-ideas/

      4. Stand Out: To ensure your title is unique and stands out, you might find guidelines for creating catchy content titles helpful.

        https://self-publishingschool.com/how-to-match-your-book-title-to-your-genre/

        https://eliteediting.com/resources/content-marketing/guidelines-creating-catchy-content-titles-headlines/

        https://www.wikihow.com/Come-up-With-a-Good-Title

      5. Resonate with Audience: And for a title that resonates with your audience, it’s beneficial to understand how to create content that connects with them on a deeper level.

        https://self-publishingschool.com/how-to-match-your-book-title-to-your-genre/

        https://aicontentfy.com/en/blog/how-to-create-engaging-content-that-resonates-with-target-audience

        https://www.thatsclutch.com/blog/understanding-your-audience-how-to-write-content-that-resonates

      These resources should provide you with a comprehensive approach to crafting a title that not only stands out but also deeply connects with your intended audience. Remember, the title is often the first impression a reader has of your work, so it’s worth investing time to make it impactful.

      In-depth Explaination:

      “Chosen content from H-Cat Community discussion on the subject will go here.”

      Featured Image

      Maximum file size: 256MB

      The specific category or categories your story/game falls into, such as fantasy, sci-fi, mystery, horror, etc. This helps set audience expectations and guides the thematic and stylistic choices of your story/game.
      The specific demographic you are aiming to reach. This includes age groups (children, teens, adults) and might also consider factors like interests, reading or gaming preferences, and cultural backgrounds. Understanding your audience helps tailor the content and presentation of your story/game.
      The format in which your story is told or your game is played. This could be a novel, short story, video game, board game, tabletop RPG, webcomic, etc. Each medium has its unique storytelling methods and audience engagement techniques.
      A brief but engaging overview of the story or game. For stories, this should include main plot points, key characters, and setting. For games, outline the main objectives, gameplay mechanics, and setting. This is the hook that catches the interest of your audience.
      Detailed description of the environment or world where your story/game takes place. This should paint a picture of the physical landscapes, cultural settings, and the overall atmosphere of the world. The setting is crucial for immersion and context.
      The specific time frame in which your story/game is set. This could be a historical era, a futuristic landscape, or a completely fictional timeline in a fantasy world. The time period can influence the story/game’s cultural, technological, and societal backdrop.
      Please add a short summary of your Story/Game content here. An excerpt is like a mini-preview of your post. It’s short and to the point, giving readers a taste of what to expect. It’s great for grabbing attention, especially on social media or a blog page with lots of posts. Plus, it’s helpful for search engines to understand and rank your content. Think of it as the essence of your post, neatly packaged in a few compelling sentences.
      Category

      Character’s Overview
      Choose which of your Stories/Games this form is a child of.
      Choose what you’d like to name this post/section of your Story/Game Profile. The natural form name is Character’s Overview so you might name it something along the lines of “Story/Game: Character’s Overview”.

      Overview of Protagonists

      Introduce the main characters of your story or game, detailing their unique personalities, backgrounds, and roles in the narrative. Highlight what sets each character apart and how they are central to the plot’s progression. This introduction should provide an engaging and vivid picture of the characters who will lead your narrative.

      Overview of Antagonists

      Introduce the antagonists, elaborating on their characteristics, backgrounds, and the roles they play in the story or game. Explain their motivations, objectives, and the nature of the conflict they present to the protagonists. Describe what makes each antagonist unique, including their strategies, strengths, and weaknesses, and how they contribute to the dynamic of the narrative.

      Overview of Supporting Characters

      Outline the supporting characters, elaborating on how they contribute to and interact with the main storyline. Describe their relationships with the main characters and their significance in the broader narrative, emphasizing how they add depth, conflict, and support to the main storyline.

      Dynamics and Relationships

      Delve into the various relationships and dynamics among your characters, including friendships, rivalries, family connections, or romantic links. Explore how these relationships influence the plot and the development of the characters, and how they drive the story or gameplay forward.

      Character Development Arcs

      Describe the evolution and growth of your characters throughout the story or game. Focus on their personal journeys, including challenges they face, shifts in their beliefs or attitudes, and the impact of their experiences on their decisions. These arcs are crucial for adding complexity and realism to your narrative.
      Discuss the diversity and representation within your narrative, highlighting characters from various cultural, social, and identity backgrounds. This section should reflect your commitment to creating a narrative world that is inclusive and representative of a wide range of experiences and perspectives.
      Please add a short summary of your Story/Game content here. An excerpt is like a mini-preview of your post. It’s short and to the point, giving readers a taste of what to expect. It’s great for grabbing attention, especially on social media or a blog page with lots of posts. Plus, it’s helpful for search engines to understand and rank your content. Think of it as the essence of your post, neatly packaged in a few compelling sentences.
      Featured Image

      Maximum file size: 516MB

      Category

      Narrative Structures and Techniques
      Choose which of your Stories/Games this form is a child of.
      Choose what you’d like to name this post/section of your Story/Game Profile. The natural form name is Narrative Structures-and Techniques so you might name it something along the lines of “Story/Game: Narrative Structures-and Techniques”.
      This section discusses the use of classic storytelling structures, such as linear progression where the story unfolds in a straight, chronological order, or the Three-Act Structure, which divides the story into three parts: the setup, the confrontation, and the resolution. These traditional formats are widely recognized and provide a clear, familiar path through the narrative, making them accessible and easy to follow for the audience.
      Here, you can explore more creative and less conventional ways of structuring your story or game. This includes non-linear narratives, where events are presented out of chronological order; circular narratives, which end where they begin; and fragmented narratives, which break the story into pieces or segments that may not immediately connect. These structures can offer a unique and engaging experience by challenging the traditional ways stories are told.
      This subsection focuses on how the flow of the story is controlled and how time is represented. Techniques like flashbacks (looking back at past events), flash-forwards (jumping ahead to future events), and time jumps (skipping over periods of time) are discussed. These methods can be used to build suspense, develop characters, or reveal important information at strategic points in the story.
      This part describes specific techniques used to tell the story. An ‘unreliable narrator’ is a character whose telling of the story may not be completely accurate or truthful. ‘Stream of consciousness’ is a method where you present a character’s continuous flow of thoughts and feelings. The ‘epistolary format’ involves telling the story through letters, diary entries, or other documents. These devices can add intrigue, depth, and originality to your narrative.
      Please add a short summary of your Narrative Structure and Techniques here. An excerpt is like a mini-preview of your post. It’s short and to the point, giving readers a taste of what to expect. It’s great for grabbing attention, especially on social media or a blog page with lots of posts. Plus, it’s helpful for search engines to understand and rank your content. Think of it as the essence of your post, neatly packaged in a few compelling sentences.
      Featured Image

      Maximum file size: 516MB

      Featured Image is what typically shows up in search results alongside your exerpt.
      Category

      Story Structure
      Choose which of your Stories/Games this form is a child of.
      Choose what you’d like to name this post/section of your Story/Game Profile. The natural form name is Story Structure so you might name it something along the lines of “Story/Game: Story Structure”.
      This is the beginning part of your story or game where you set the stage. It introduces the main characters, their backgrounds, the setting, and the initial situation or conflict. The exposition provides the necessary context and background information that your audience needs to understand the world you’ve created and the premise of your narrative.
      Following the exposition, the rising action encompasses the series of events that lead up to the climax of the story. This is where the initial situations and conflicts introduced in the exposition begin to escalate. It’s typically where characters face challenges or obstacles that complicate the initial scenario, heightening the audience’s interest and anticipation.
      The climax is the most intense and exciting part of the story, often considered the turning point. It’s the moment where the main conflict reaches its peak. The decisions and actions of your characters here have significant consequences and are crucial in determining the direction of the story. This is often the moment of highest tension and drama.
      After the climax, the story enters the falling action, where events and complications begin to resolve. The conflicts introduced earlier in the narrative start to unravel and the characters may begin to find solutions to their problems. This part leads the audience towards the closure of the story, tying up loose ends.
      Also known as the denouement, the resolution is where the story concludes. Conflicts are fully resolved, and a sense of closure is provided. This is where the outcomes of the characters’ actions are revealed, and the story concludes. In games, this may also be where the player’s achievements or failures are highlighted, providing a satisfying end to the gameplay.
      Please add a short summary of your content here. An excerpt is like a mini-preview of your post. It’s short and to the point, giving readers a taste of what to expect. It’s great for grabbing attention, especially on social media or a blog page with lots of posts. Plus, it’s helpful for search engines to understand and rank your content. Think of it as the essence of your post, neatly packaged in a few compelling sentences.
      Featured Image

      Maximum file size: 516MB

      Category

      Advanced Plot Development
      Choose which of your Stories/Games this form is a child of.
      Choose what you’d like to name this post/section of your Story/Game Profile. The natural form name is Advanced Plot Development so you might name it something along the lines of “Story/Game: Advanced Plot Development”.

      Foreshadowing and Foreboding

      Foreshadowing is a technique used to hint at or indicate future events in the story. It creates anticipation and prepares the audience for what’s to come. Foreboding is similar, but it specifically hints at upcoming misfortune or trouble, building a sense of dread or suspense.
      Select whether this is for Foreshadowing or Foreboding.

      Plot Twists and Surprises

      These are unexpected developments that change the direction of the story or reveal new information that challenges the audience’s assumptions. Plot twists are crucial for maintaining interest and excitement in the narrative, keeping the audience guessing and engaged.
      Select whether this is a plot twist or a Surprise.
      Narrative pacing refers to the speed at which the story unfolds. It involves controlling how quickly or slowly the plot moves, which can affect tension, atmosphere, and audience engagement. Proper pacing is key to maintaining interest and ensuring that the story feels neither rushed nor drawn out.
      This is the series of events that make up the climax of the story. The climactic sequence is where the main conflict reaches its highest point of tension and is often the most action-packed and emotionally charged part of the narrative. It’s a crucial component that delivers the story’s most dramatic and pivotal moments.
      This involves weaving characters’ backstories into the main narrative. The backstory provides context for a character’s motivations, behaviors, and relationships. Integrating it effectively can deepen the audience’s understanding of and empathy for the characters, adding richness and depth to the narrative.
      This is about using the story’s setting not just as a backdrop, but as an active element that influences the plot. The setting can shape the characters’ choices, present challenges, or even drive the story forward. It can be a powerful tool for creating atmosphere, building tension, or advancing the narrative.
      Please add a short summary of your Story/Game content here. An excerpt is like a mini-preview of your post. It’s short and to the point, giving readers a taste of what to expect. It’s great for grabbing attention, especially on social media or a blog page with lots of posts. Plus, it’s helpful for search engines to understand and rank your content. Think of it as the essence of your post, neatly packaged in a few compelling sentences.
      Featured Image

      Maximum file size: 516MB

      Category

      Themes and Motifs
      Choose which of your Stories/Games this form is a child of.

      Major Themes

      Major themes are the central ideas or messages that your story or game explores. They are the underlying subjects that give depth to the narrative, such as love, power, betrayal, freedom, or the struggle between good and evil. Themes give your story or game a deeper meaning and can resonate with the audience on a personal level, often reflecting universal human experiences and societal issues.

      Motifs/Symbols

      Motifs are recurring elements in your story or game that help to reinforce the themes. They can be images, sounds, actions, or other figures that appear repeatedly throughout the narrative. Symbols, similarly, are objects, characters, or colors used to represent abstract ideas or concepts. Both motifs and symbols are used to add layers of meaning to the story, enhancing the thematic expression and making the narrative more rich and complex.
      Choose whether this is a Motif or a symbol.
      Featured Image

      Maximum file size: 516MB

      Category

      World-Building Details
      Choose which of your Stories/Games this form is a child of.
      Choose what you’d like to name this post/section of your Story/Game Profile. The natural form name is World-Building Details so you might name it something along the lines of “Story/Game: World-Building Details”.
      This section focuses on the background and setting of your story or game’s world. It involves creating and describing the cultures, societies, and histories that shape the world. This might include the customs, traditions, social norms, and historical events of the world’s inhabitants. The cultural and historical context is crucial for making your world believable and rich, providing a backdrop against which your story unfolds or your game is played. It helps in creating a sense of immersion, allowing the audience to understand and connect with the world you’ve built.
      Here, you explore the broader social and ethical themes present in your narrative world. This includes considering the societal structures, moral dilemmas, and ethical challenges that characters might face. Discuss how these elements influence the plot and character development. This section also involves thinking about how your narrative reflects or comments on real-world social issues, whether intentionally or indirectly. Addressing these implications can add depth and realism to your world, making it not just a setting for action but a reflection of complex human experiences and societal dynamics.
      Please add a short summary of your Story/Game content here. An excerpt is like a mini-preview of your post. It’s short and to the point, giving readers a taste of what to expect. It’s great for grabbing attention, especially on social media or a blog page with lots of posts. Plus, it’s helpful for search engines to understand and rank your content. Think of it as the essence of your post, neatly packaged in a few compelling sentences.
      Featured Image

      Maximum file size: 516MB

      Category

      Narrative Elements
      Choose which of your Stories/Games this form is a child of.
      Choose what you’d like to name this post/section of your Story/Game Profile. The natural form name is Narrative Elements so you might name it something along the lines of “Story/Game: Narrative Elements”.
      The point of view (POV) refers to the perspective from which the story is told. It can be first-person (told from the perspective of a character using “I”), third-person (an outside narrator describes the action, using “he,” “she,” or “they”), or even second-person (addressing the reader as “you”). The chosen POV affects how much the reader knows about the characters’ thoughts and feelings and how the story is perceived.
      Tone refers to the attitude or overall feeling conveyed by the writing, which can range from serious, humorous, and ironic to solemn, suspenseful, or light-hearted. Style involves the choices in language and sentence structure that create the unique voice of the narrative. Both tone and style contribute to the atmosphere of the story and influence the reader’s emotional experience.
      This involves telling the story from the viewpoints of multiple characters. It allows for a more complex and layered narrative, as events and situations can be interpreted differently by each character. This approach can add depth to the story, revealing diverse motivations, biases, and internal conflicts.
      These are the challenging questions and dilemmas that arise in your story, often forcing characters to make difficult decisions. These questions invite the audience to think deeply about issues of right and wrong, good and evil, and the complexities of human nature and societal norms. They enrich the narrative by adding layers of conflict and philosophical depth.
      Please add a short summary of your Story/Game content here. An excerpt is like a mini-preview of your post. It’s short and to the point, giving readers a taste of what to expect. It’s great for grabbing attention, especially on social media or a blog page with lots of posts. Plus, it’s helpful for search engines to understand and rank your content. Think of it as the essence of your post, neatly packaged in a few compelling sentences.
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      Gameplay Mechanics (for games)
      Choose which of your Stories/Games this form is a child of.
      Choose what you’d like to name this post/section of your Story/Game Profile. The natural form name is Gameplay Mechanics (for games) so you might name it something along the lines of “Story/Game: Gameplay Mechanics (for games)”.
      This section describes the overall approach and method of gameplay in your game. It includes the type of game (such as action, strategy, role-playing, puzzle, etc.) and how players interact with the game world and its elements. The gameplay style sets the tone and pace of the game, influencing how players experience the story, characters, and the world you’ve created. It’s fundamental in defining the player’s journey and engagement level.
      Here, you outline the basic rules of the game and the objectives that players need to achieve. This includes the guiding principles of gameplay, what players can and cannot do, and the goals they are striving to accomplish. Clear rules and well-defined objectives provide structure to the game, guiding the players’ actions and decisions throughout their gaming experience.
      This subsection involves detailing the various types of challenges or obstacles players will encounter. These can range from physical barriers, puzzles, and enemy confrontations, to more strategic or narrative-based challenges. These elements are crucial in creating a sense of conflict and tension in the game, testing the players’ skills, decision-making, and problem-solving abilities.
      Describe the system in place for rewarding players for their achievements and progress in the game. This might include points, scores, in-game currency, items, character upgrades, or unlocking new levels or features. A well-designed rewards system can greatly enhance player motivation and satisfaction, providing incentives for continued play and achievement within the game.
      Please add a short summary of your Story/Game content here. An excerpt is like a mini-preview of your post. It’s short and to the point, giving readers a taste of what to expect. It’s great for grabbing attention, especially on social media or a blog page with lots of posts. Plus, it’s helpful for search engines to understand and rank your content. Think of it as the essence of your post, neatly packaged in a few compelling sentences.
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      Additional Notes
      Choose which of your Stories/Games this form is a child of.
      Choose what you’d like to name this post/section of your Story/Game Profile. The natural form name is Additional Notes so you might name it something along the lines of “Story/Game: Additional Notes”.
      This section allows you to discuss the inspiration behind your story or game. It could be anything from personal experiences, historical events, other media, or pure imagination. Sharing the inspiration helps provide context to your creative process and can offer insight into the themes and messages in your narrative or game design. It can also connect with your audience on a more personal level, as they understand the origins of your work.
      Here, you can brainstorm or hint at possible plot twists that might occur in your story or game. Plot twists are unexpected turns or revelations that change the audience’s understanding of the narrative. While you might not want to reveal them explicitly, discussing potential twists can be a way to intrigue your audience and keep them guessing about what might happen next.
      Discuss any symbols used in your story or game and their significance. Symbols can be objects, characters, colors, etc., that represent larger themes or concepts. Also, elaborate on the thematic elements of your narrative, such as the underlying messages, moral questions, or societal commentary. This section adds depth to your story/game, encouraging your audience to think more deeply about the content.
      In this part, outline how you plan to engage and interact with your audience. For stories, this could include reader discussions, social media engagement, or live readings. For games, consider player feedback mechanisms, community events, or multiplayer features. This engagement is crucial for building a loyal fan base and keeping your audience invested in your work.
      Here, discuss how your story or game could be adapted or experienced across different platforms. This might include turning a written narrative into a digital game, a board game, a webcomic, or even a film or TV series. Consider how the narrative or gameplay might change with each format and how you could reach different audiences through cross-platform adaptability.
      Please add a short summary of your post content here
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      General Feedback
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